First Data DecisionQuest
Decisioning Campaign Creator

First data decided to stop spending money on the training of internal users to use an unintuitive system and instead put the ux team to the task of designing an intuitive application that packages promotional campaigns from other companies (FD Clients) that first Data Will Process, QR Codes, Hyperlinks, Credit Scores, Paragraphs, statement.

These campaigns carry a descisioning (Credit Approval )process and make offers for a target customer matches given criteria.

Guiding Principles:

Wayfinding couldn’t be more important here. The navigation on the left was key. Internal Data Entry users work and teams and needed to find campaigns that other users worked on and bring them to completion.

Information Architecture, internally the teams used very esoteric language and nomenclature so labeling was important.

Key Behaviors that shape the application

  • Finding campaigns created days or weeks ago.

  • Naming campaigns

  • Picking up where others left off in creating campaigns

  • set up rules to be applied to campaigns

  • show which rules have been applied to the campaigns for consistency.

  • Use duplicate rules from another campaign to save time rather than create another from scratch.

I am designing for Data Entry Clerks that have specific roles, some of them use multiple apps while others specialize in specific apps.  The design team and I interviewed the internal Data Entry team that handled the Old Decision Question Application

I am designing for Data Entry Clerks that have specific roles, some of them use multiple apps while others specialize in specific apps. The design team and I interviewed the internal Data Entry team that handled the Old Decision Question Application

Capturing The  ProcessAs we spoke to the internal Data Entry team, they walked through the UI as we asked questions about pain points and the overall team process.I captured the main phases in a journey map From a UX standpoint, key principles of Placemaking and Resilience of information were an issue.As users created Campaigns that contains elements inside of elements users would get lost, and the information did not bubble upthis disoriented users on what campaigns to work on, finding out what is inside the campaigns just to get started was a task in itself.Many of the same rules get applied to multiple campaigns so much of the work was redundant.

Capturing The Process

As we spoke to the internal Data Entry team, they walked through the UI as we asked questions about pain points and the overall team process.

I captured the main phases in a journey map
From a UX standpoint, key principles of Placemaking and Resilience of information were an issue.

As users created Campaigns that contains elements inside of elements users would get lost, and the information did not bubble up

this disoriented users on what campaigns to work on, finding out what is inside the campaigns just to get started was a task in itself.

Many of the same rules get applied to multiple campaigns so much of the work was redundant.

How the Puzzle FitsThe language itself was unintuitive, (Credit spreak) but dictated by FirstData business rules and industry standards which put some nomenclature changes out of scope.I did need to grasp how all the information with a campaign is related and created.I crafted a concept map to see how the information impacts each other. Somethings internally bubble up to information above it. Rules impact criteria and segments impact the available rules.

How the Puzzle Fits

The language itself was unintuitive, (Credit spreak) but dictated by FirstData business rules and industry standards which put some nomenclature changes out of scope.

I did need to grasp how all the information with a campaign is related and created.

I crafted a concept map to see how the information impacts each other.
Somethings internally bubble up to information above it. Rules impact criteria and segments impact the available rules.

I mapped out the current user flow of campaigns are created right down to the offer.

Understanding all the components that make up the process enabled me to StoryMap the steps from the user perspective.

Mapping all the steps out allows me to look at the entire process while adding ideas to solve usability issues under each step. Some of these design ideas will be essential some of them are nice to have depending on the technical feasibility of the design ideas. I worked with a JavaScript Guru that could help estimate how long some of these ideas would take.

IMG_5703.jpg
  • Intandem with story mapping I sketch out the and patterns and ideas, this helps to get the team on the same page.

  • Allow users to open a drawer showing what is inside of past campaigns. as well as a table giving a brief summary of what’s inside.

  • Also in creating a campaign invite users to put elements

    within elements while showing the progress of the overall campaign. keeping the user-oriented.

CampaignCretionflow.jpg

  • I wire-flowed a pattern to communicate the prime interactions

  • that include searching for elements on the left and applying them to the right, and all editing takes place on the created area.

  • Keeping this pattern consistant is important because the overall process demands putting elements within elements.

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